3/5/2024 0 Comments Quake 3 characters mods![]() Therefore in this post I’m going to explain the installation of mod DLL’s only, not QVM’s. Since Quake III will behave the same way regardless of whether a mod is installed via DLL(s) or QVM(s) (although DLL’s are a bit faster), I didn’t see the point in continuing to beat my head against the wall over those QVM files. ![]() □ And, in the end, I was only able to install it via the compiled DLL’s – the QVM files, even though they all compiled successfully, just refused to load. It was a very simple mod where I changed the rocket launcher’s trigger rate and rocket speed – so it could rapid fire like the plasma gun. I had massive problems with the first mod I tried. OK, let me start off by saying if you are having trouble installing a Quake III mod, you’re not alone. (I will be writing a post about how to create a mod in the near future, but that’ll be after I’m done with the Quake III. This post can be applied to solve both problems, but I’m not going to cover how to actually make a mod I’m just going to explain what common pitfalls exist and how you can overcome them.
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